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Any chance of getting 2017.3.0f3 soon?

Discussion in 'Linux Editor' started by mosaic_school, Jan 6, 2018.

  1. mosaic_school

    mosaic_school

    Joined:
    Dec 12, 2012
    Posts:
    32
    We are a small indie team creating a new prototype atm and would love to upgrade to 2017.3 but can't since half is on Windows and there's a version mismatch: Latest Linux version is 2017.3.0f1 but the official Windows release was 2017.3.0f3 .
     
    RapaciousBodhisattva likes this.
  2. kkhra

    kkhra

    Joined:
    Sep 28, 2015
    Posts:
    1
    I had similar issue. I don't know this workaround below might break stuff but it's working on my machine (Ubuntu 16.04 LTS) so far.

    Change following entry of ProjectVersions.txt (under <your project>/ProjectSettings)
    from:
    m_EditorVersion: 2017.3.0f3

    to:
    m_EditorVersion: 2017.3.0f1
     
  3. mosaic_school

    mosaic_school

    Joined:
    Dec 12, 2012
    Posts:
    32
    Thanks for the information but we'd rather not mess with these settings.

    I would be quite a disaster if any assets will get messed up due to a version miss match.
     
  4. zzgrzyt

    zzgrzyt

    Joined:
    Jun 13, 2017
    Posts:
    7
    I second the question, would be really good to know if we can expect 2017.3.0f3 soon, or roughly when!
    I just tested an Android build of our project, and the result from Linux 2017.3.0f1 behaves differently than the result of Windows 2017.3.0f3 in regards to async scene loading and unloading. This means we cannot upgrade as we use Linux for our build machines.
     
    mosaic_school likes this.
  5. PJayB

    PJayB

    Unity Technologies

    Joined:
    Apr 24, 2017
    Posts:
    95
    I'm baking a new build right now, actually! It'll be a few days while it goes through verification and QA.
     
    kkhra, Bollit, zzgrzyt and 2 others like this.
  6. mosaic_school

    mosaic_school

    Joined:
    Dec 12, 2012
    Posts:
    32
    Awesome, thx for the heads up! =)
     
  7. zzgrzyt

    zzgrzyt

    Joined:
    Jun 13, 2017
    Posts:
    7
    Perfect, thanks!