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Feedback Any chance BezierShape becomes a dedicated Bezier Editor?

Discussion in 'World Building' started by Rowlan, Jul 28, 2019.

  1. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    1,768
    Unity lacks a proper Bezier Editor. I just tried the experimental BezierShape Editor for the first time and it's actually quite nice.

    Is there a chance that this editor becomes just a path editor inside Unity, apart from ProBuilder and without creating a shape? There are several free ones and also good ones, but I'd like to stick with standards.
     
    wyattt_ likes this.
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    770
    Hi! Yep, I'm working out a solution to this, and hope to have a simple "Generic Splines" package that all of Unity can use (internal and external). Can't promise anything soon, but we see the problem and are working on it! :)
     
    wyattt_ and Rowlan like this.
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