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Another Android compile issue

Discussion in 'Unity Ads & User Acquisition' started by Neraull, Jan 30, 2015.

  1. Neraull

    Neraull

    Joined:
    Nov 23, 2013
    Posts:
    13
    Hi,

    I've been trying to figure this error out during the compile. I can create a pc build with no issues but when I'm trying to create an android package, I'm getting the listed error message.

    Please note that I'm also using the ELAN asset declared in my AndroidManifest. Everything was working as intended until I integrated UnityAds into the project tonight and have been having various build issues ever since.

    Any help would be much appreciated.

    Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
    C:\Users\yyy\AppData\Local\Android\sdk\build-tools\21.1.2\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/yyy/AppData/Local/Android/sdk/platforms/android-21\android.jar" -F bin/resources.ap_ --extra-packages -S "D:\Dev\PeakPixelGames\Infinity\Temp\StagingArea\android-libraries\unityads\res"

    stderr[
    D:\Dev\PeakPixelGames\Infinity\Temp\StagingArea\android-libraries\unityads\res\values\strings.xml: error: Duplicate file.
    res\values\strings.xml: Original is here.
    ]
    stdout[
    Processing raw dir 'D:\Dev\PeakPixelGames\Infinity\Temp\StagingArea\android-libraries\unityads\res'
    ]
     
  2. Neraull

    Neraull

    Joined:
    Nov 23, 2013
    Posts:
    13
    completely deleted the UnityAd's asset and re-imported it magically fixed it!!!
     
    unity-nikkolai and Salazar like this.