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annoying issue with unity ads

Discussion in 'Unity Ads & User Acquisition' started by frodoe7, Jan 1, 2016.

  1. frodoe7

    frodoe7

    Joined:
    Jul 25, 2014
    Posts:
    37
    I managed to implement unity ads , but it working with me only!!
    it does not work with anyone else , what`s the issue ??
    it works with my network IP only :(
     
    Last edited: Jan 1, 2016
  2. frodoe7

    frodoe7

    Joined:
    Jul 25, 2014
    Posts:
    37
  3. rasmus-unity

    rasmus-unity

    Moderator

    Joined:
    Aug 15, 2014
    Posts:
    1,312
    Can you please provide some more information about what is not working?
     
  4. frodoe7

    frodoe7

    Joined:
    Jul 25, 2014
    Posts:
    37
    unity ads works fine with me
    but - not works with anyone else

    if (Advertisement.IsReady()) /* this always return false on any device,however always returns true with me - tested in 3 places - (unity editor , bluestacks , my android device)*/
    {
    Advertisement.Show();
    }
     
  5. frodoe7

    frodoe7

    Joined:
    Jul 25, 2014
    Posts:
    37
    unity itself is unstable , the result/output on the editor is different from the real devices
    we got too many bugs while working and still we have
    this is the same game version , too many bugs !!
     
  6. rasmus-unity

    rasmus-unity

    Moderator

    Joined:
    Aug 15, 2014
    Posts:
    1,312
    Yes, that certainly looks like a bug in Unity (don't think it's Ads related though). Please report a bug using the Help menu in Unity including your screenshots from here and also the project if possible (so we can see if we can repro internally). Post the bug id here, then we'll take a look.

    Thanks.
     
  7. frodoe7

    frodoe7

    Joined:
    Jul 25, 2014
    Posts:
    37
    Thanks , I`ll report a bug
    and about the ads , after too many tracing and testing
    it works with a few people and does not work with too many
    I don`t know why , but I`ll let unity ads some days
    then , if the same result , I`ll try to integrate another ad network :(