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Official Announcing Unity Simulation Pro and Unity SystemGraph

Discussion in 'Announcements' started by UPSLynx, Nov 11, 2021.

  1. UPSLynx

    UPSLynx

    Unity Technologies

    Joined:
    Sep 23, 2021
    Posts:
    2
    Today, we are launching Unity Simulation Pro and Unity SystemGraph to help you create, deploy and unlock the value of AI.

    Unity Simulation Pro
    A simulation-optimized runtime build that enables you to run simulations at scale, on premises or in your private cloud, making it simpler, faster, and more cost-effective to test and train powerful simulations.

    Unity SystemGraph
    A flexible and easy-to-use node-based editor extension, Unity SystemGraph offers a runtime framework to model the behavior of complex mechatronics systems. Roboticists, Systems Engineers, and Applications Engineers can now prototype systems, test and analyze their behavior, and make optimal design decisions without having access to the actual hardware.

    For more details, head over to Unity Simulation Pro and SystemGraph's product pages, or check out the videos below.



     
    jpjar and AlanMattano like this.
  2. jpjar

    jpjar

    Joined:
    Dec 11, 2018
    Posts:
    2
    Great news and impressive footage, congratulations!
    I just gave systemgraph-1.0.2 a quick spin in Unity 2021.1.11 (Industrial Collection License) and things went smoothely. However, I seem to be missing all the sensor related systemgraph nodes shown in the video. Am I maybe missing a dependency?
     
  3. AlanMattano

    AlanMattano

    Joined:
    Aug 22, 2013
    Posts:
    1,501
    Looks Super Awesome
     
  4. j_ho_74

    j_ho_74

    Joined:
    Aug 13, 2014
    Posts:
    24
    Hi
    does Systemgraph support ROS1/2 or the other activities on the robotics hub?

    More info about Systemgraph would be very appreciated.

    Cheers Joerg