Search Unity

Announcing Mozilla support for Unity WebVR export

Discussion in 'Web' started by lbergstrom, Feb 16, 2018.

  1. lbergstrom

    lbergstrom

    Joined:
    Feb 5, 2018
    Posts:
    1
    bradweiers likes this.
  2. irfanK_21

    irfanK_21

    Joined:
    Jul 21, 2016
    Posts:
    2
    Why Unity UI does not work when build is generated using webVR template? UI does not seems to have any problem with webGL build. Is there any way to sort this out?
    Thanks in advance.
     
  3. whoyee

    whoyee

    Joined:
    Sep 2, 2017
    Posts:
    4
    What UI are you referring to? Not sure that I understand the question. You can run the application within the Unity editor when XR support is enabled without having to build and open the project in the browser: https://docs.unity3d.com/Manual/VROverview.html
     
  4. hungrybelome

    hungrybelome

    Joined:
    Dec 31, 2014
    Posts:
    336
    I saw that the Rift and Vive are supported, but what about 3DoF mobile platforms like Gear VR and Google Daydream?