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[Announcement] Google Maps Unity SDK For Gaming

Discussion in 'General Discussion' started by TerraUnity, Jun 2, 2018.

  1. TerraUnity

    TerraUnity

    Joined:
    Aug 3, 2012
    Posts:
    556
    Since there was no official threads for Google Maps Unity SDK, I created this thread to discuss about it.

    The official product page: https://cloud.google.com/maps-platform/gaming/


    Announcement video



    Google Maps SDK announcement at GDC 2018 (Skip to 2 hours & 26 seconds)



    Official Twit: https://twitter.com/gmapsplatform/status/973954955991289856

    Google Maps SDK is a Unity plugin similar to MapBox Unity SDK to build real-world games with Google Maps Platform services. The main difference is that the plugin is not publicly available yet and aimed for large gaming studios which you can Contact Sales and discuss to get a license.

    Some interesting built-in features in the SDK are:
    • Nine Slicing Texturing
    • Parapets & geometry decoration
    • Borders around buildings and roads
    • Roads/Buildings names
    • Day Night Cycle synchronization
    • Automatic LOD Fading
    • Geometry Physics
    • 3rd party assets integration

    Some related resources:





    Let everyone know if you happen to get a license and share ideas on it here.
     
    Last edited: Jun 2, 2018
    AdamGoodrich, AlanMattano and Funkeys like this.
  2. AustynPember

    AustynPember

    Joined:
    Mar 14, 2018
    Posts:
    2
    What is going on with this? Did they shut it down already?
     
  3. TerraUnity

    TerraUnity

    Joined:
    Aug 3, 2012
    Posts:
    556
    I don't think it has been shut down but guess it's targeted for non-indie developers rather than being a free service. @AdamGoodrich knows better than every one else about this project!
     
  4. AdamGoodrich

    AdamGoodrich

    Joined:
    Feb 12, 2013
    Posts:
    3,448
    Your best bet is to go here and put a request in via their Sales link:
    https://cloud.google.com/maps-platform/gaming/

    We made some of the videos that you can see on their page, and talk a little about it here:
    http://www.procedural-worlds.com/blog/origami-reimagining-reality/
     
    TerraUnity likes this.
  5. pus2meong

    pus2meong

    Joined:
    May 3, 2012
    Posts:
    67
    I got the 12 months free access for this, but still figuring out of how to use it in Unity.
     
    TerraUnity likes this.
  6. AdamGoodrich

    AdamGoodrich

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    Feb 12, 2013
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    3,448
    Didn't realise that they were making it generally available. I wrote a bunch of middleware to make it do what I wanted.
     
  7. TerraUnity

    TerraUnity

    Joined:
    Aug 3, 2012
    Posts:
    556
    @pus2meong Can you tell us the process to get the license and what did they want from you?

    @AdamGoodrich Seems like it is not easy to integrate the system into our projects out of the box, right? Are these middleware stuff available somewhere or are just for personal use-cases? I ask because I thought somehow you have been partners in this and they could be included!

    Another question which I'm eager to know its answer is that how do you compare it to other solutions such as MapBox?
     
  8. AdamGoodrich

    AdamGoodrich

    Joined:
    Feb 12, 2013
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    3,448
    Yes we would have liked to do something cool to help their customers do more sophisticated things than 9 slicing with their tech. In the end I guess its up to them.

    Mapbox also seems very cool and we have spoken with them. When the next generation of our tech is ready we will provide adaptors that will enable you to leverage whichever mapping data source you prefer (or can get access to).
     
  9. pus2meong

    pus2meong

    Joined:
    May 3, 2012
    Posts:
    67
    I just visit their page, and click the Get Started button, follow the pages, and then I was asked to create a billing account.
    Funny thing is, when checking my credit card validity, the transaction was declined (my card is actually valid because I can use it for Google Play) but somehow I can pass the billing account creation and arrived at google cloud platform console. With this page below.
    upload_2018-8-13_4-15-57.png

    This this screen shot also available for other normal user, then I suppose I do not get the free trial...? However I got the email about free 12 months trial with 300$ free credits to use with this service.
     
    Last edited: Aug 12, 2018
  10. TerraUnity

    TerraUnity

    Joined:
    Aug 3, 2012
    Posts:
    556
    @AdamGoodrich Thanks for the info.

    @pus2meong nice to see it running on your panel but where is the Unity SDK itself? Do you have access to that one too? If so, what was your experience with the system?
     
  11. nmillett

    nmillett

    Joined:
    Jan 28, 2015
    Posts:
    3
    Seems like we're all looking for and awaiting the same thing. A Unity package of the Google Maps SDK that gives examples on how they integrate their API functions into the gaming system. I'm personally interested in the "playable areas" and attaching FSM game objects to them.
     
    amit-chai and ascavalcante80 like this.
  12. TerraUnity

    TerraUnity

    Joined:
    Aug 3, 2012
    Posts:
    556
    There's gonna be some body to own the SDK at least after all these showcase videos and conferences!
     
  13. ascavalcante80

    ascavalcante80

    Joined:
    Jun 28, 2018
    Posts:
    1
    I was kind of disappointed... I thought it would be as easy and simple as Mapbox... Apparently not. It's not indie stuff. I mean, Mapbox is really great, but you can't get information from places ratings like in Google Maps.
     
  14. TerraUnity

    TerraUnity

    Joined:
    Aug 3, 2012
    Posts:
    556
    So anyone with the SDK in pocket can chime in?