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Anisotropic Textures "Per Texture" not working

Discussion in 'Editor & General Support' started by xema25, Mar 19, 2015.

  1. xema25

    xema25

    Joined:
    Aug 24, 2013
    Posts:
    37
    Hi!

    Im making a mobile game and I would like to apply anisotropic on only a couple of textures to avoid performance issues. But it is not working. I set the quality setting as "Per Texture" and the texture I want to apply that has the anisotropic quality to 16!! Any idea what am I doing wrong?

    Thanks!
     
    PuzzledBoy likes this.
  2. xema25

    xema25

    Joined:
    Aug 24, 2013
    Posts:
    37
  3. PuzzledBoy

    PuzzledBoy

    Joined:
    Sep 9, 2014
    Posts:
    23
    Same question!
     
  4. PuzzledBoy

    PuzzledBoy

    Joined:
    Sep 9, 2014
    Posts:
    23
    Hi,I submit a case for this, please vote it!
    https://issuetracker.unity3d.com/is...ain-details-when-changing-texture-aniso-level