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Animator window unusable?

Discussion in 'Animation' started by babaramanamarama, Apr 4, 2022.

  1. babaramanamarama

    babaramanamarama

    Joined:
    Oct 4, 2020
    Posts:
    34
    Hi all,
    I have terrible bug or whatever it is, that makes unity unusable. Inside animator window I can make only 2 transitions. I have bunch of animations, dropped them inside animator and wanted to make transition from "entry" or even "any state"... and guess what! I can only make two transitions after this animator window treats "entry" block as empty place. The same with "any state" block. Of course you can not make transition from empty spot, that's why I can not use animator anymore.
    Any advice?
     
    Last edited: Apr 4, 2022
  2. babaramanamarama

    babaramanamarama

    Joined:
    Oct 4, 2020
    Posts:
    34
    UPDATE: Now it only allows me to add a single transition to state. :(
     
  3. babaramanamarama

    babaramanamarama

    Joined:
    Oct 4, 2020
    Posts:
    34
    UPDATE 2: I can not even move states. When I click them they flash and become inactive again. I even restarted computer - all the same.
     
  4. babaramanamarama

    babaramanamarama

    Joined:
    Oct 4, 2020
    Posts:
    34
    UPDATE 3: This thing has nothing to do with project - tried other projects, all the same. It has nothing to do even with installed engine. Reinstalled engine, cleaned project folder from all generated content and all the same!
     
  5. mpistella

    mpistella

    Joined:
    Jan 30, 2017
    Posts:
    3
    Seeing similar issue. Once I create a transition off of anystate it no longer will highlight or allow me to create a second transition. Multiple projects on 2020.3.32f1
     
  6. mpistella

    mpistella

    Joined:
    Jan 30, 2017
    Posts:
    3
    Downgraded back to 2020.3.25f1 and it works fine :D
     
  7. karliss_coldwild

    karliss_coldwild

    Joined:
    Oct 1, 2020
    Posts:
    530
    It is a known bug in 2020.3.31, and 2020.3.32. It's even mentioned in the release notes for 2020.3.32. Last version without it is <= 2020.3.30 and >=2021.1.0a1 .

    See the bugreport here https://issuetracker.unity3d.com/is...ble-when-the-state-has-an-outgoing-transition . From the looks if it seems that the fix is already in progress, the state of it changed from "considering for 2020.3.x" to "Fix in review for 2020.3.x". Assuming review refers code review which happens after making the changes, would means that fix is already made and they are in the process of checking that the fix is good. Hopefully it will be included in next release which with the 2 week release cycle should be about now or 1 week if it gets delayed.

    There are also at least 3-4 other easily findable forum discussions about it.
     
  8. babaramanamarama

    babaramanamarama

    Joined:
    Oct 4, 2020
    Posts:
    34
    Thanks guys it worked.