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Animator very sluggish and not firing in preview though it's fine in Build.

Discussion in 'Animation' started by Pinkuboxu, Apr 27, 2020.

  1. Pinkuboxu

    Pinkuboxu

    Joined:
    Mar 20, 2014
    Posts:
    54
    Is there a way I can make a triggered animation, in this case an attack, work better in preview mode? It's not firing every time and that's making it a bit hard to test without building the game. The build seems to work perfectly fine...
     
  2. Pinkuboxu

    Pinkuboxu

    Joined:
    Mar 20, 2014
    Posts:
    54
    SIGH!!!

    Nevermind... For whatever reason the input methods where in the FixedUpdate.