Are in different layers may be used at different speeds I want use different speed between MainLayer and MaskLayer I queryed API ,but not found
The speed of the animation can be set in the Animator Controller by selecting an animation node. In the inspector, you should see a setting for speed.
Thank you , I know this. But I want to dymanic controll these clips's speed in code. Now i find a way,by blendtree . Anybody have better idea?
Unity 5.1 will have this functionality: http://forum.unity3d.com/threads/ru...ties-speed-mirror-cycleoffset-for-5-1.307521/