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Animator.SetLookAtPosition

Discussion in 'Documentation' started by RuinsOfFeyrin, Feb 12, 2015.

  1. RuinsOfFeyrin

    RuinsOfFeyrin

    Joined:
    Feb 22, 2014
    Posts:
    785
    Hello-

    Not sure where else to put this, hope this is the right spot.

    It would be nice if the documentation for Animator.SetLookAtPosition noted that this was a Pro only feature. I spent a good 30 minutes messing around with stuff trying different things to get it to work, tried playing with SetLookAtWeight and all sorts of non-sense to end up having to search around for why it wasn't working figuring i was doing something wrong. Finally I came across someone else having a similar issue on Unity Answers and found the answer in the comments (wasn't even the accepted answer).

    The page is: http://docs.unity3d.com/ScriptReference/Animator.SetLookAtPosition.html

    It also couldn't hurt to mention is on the page for SetLookAtWeight as well.

    Cant see this taking someone more then a few minutes to add to the documentation, and certainly less time then the hour I wasted all together between trying things, searching, and writing this post.
     
  2. Graham-Dunnett

    Graham-Dunnett

    Administrator

    Joined:
    Jun 2, 2009
    Posts:
    4,287
    Will sort it for 5.0. Sorry for the inconvenience.