Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Animator reset issue

Discussion in '5.6 Beta' started by rafaelmotareis, Mar 30, 2017.

  1. rafaelmotareis

    rafaelmotareis

    Joined:
    Nov 30, 2016
    Posts:
    5
    Hi,

    Anyone having issues resetting the animator in 5.6?
    I am using object pooling for my enemies and I find the animator in the same state it left off and with the same parameters before they are despawned.

    Is this a change by design in 5.6? It was working fine in 5.5.2.
    I tried to use the Rebind function but it didn't work.
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,127
    Hi Rafael,
    Could you please file a bug report with a minimal reproduction case and reply in here with the case #? You can find information on how to file bug reports here: https://forum.unity3d.com/threads/a-guide-to-being-an-effective-beta-tester.402777/
     
  3. rafaelmotareis

    rafaelmotareis

    Joined:
    Nov 30, 2016
    Posts:
    5