Im using a trigger to transition form one into another state. The problem im having is that the state switch has some random delay and is not instantly triggered, when the trigger is set. Here is a quick video of the behaviour, you can see the transition settings on the right. If i uncheck the exit time the state will change instantly, but the grab animation should always play till the end. Also if the trigger is set before the animation is played to the end, the state will change instantly. If the trigger is set after the animation reaches its end there is this random delay. It looks like the animator doesnt inform the transition about the updated trigger.