Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at id.unity.com during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.


    Read our full announcement for more information and let us know if you have any questions.

Animator not giving information

Discussion in 'Animation' started by Mr_fahrenheit12, Aug 29, 2022.

  1. Mr_fahrenheit12

    Mr_fahrenheit12

    Joined:
    Nov 12, 2021
    Posts:
    5
    I'm trying to set up the animator for my character and it seems to be working well for the running and idle animation so far but nor for the jump animation, the setup is shown below, I tried adding a SetTrigger for the jump animation but it it doesn't go back to the other animations when in contact with the ground so I assume my IsGrounded bool isn't working or something, can someone please give me a way to fix this? I will post my code if needed. upload_2022-8-29_11-48-9.png