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Animator Match Target 2019.3

Discussion in 'Animation' started by DreamersINC, Dec 29, 2019.

  1. DreamersINC

    DreamersINC

    Joined:
    Mar 4, 2015
    Posts:
    131
    Is MatchTarget is functional in 2019.3? I have used in an old 2D fighter project with out issue. But now, I can't get the right hand to move to weapon draw an equip animation ?
     
  2. froilan_dE_dios

    froilan_dE_dios

    Joined:
    Jul 28, 2015
    Posts:
    17
    Sorry for the necro but has this been solved yet? I use MatchTarget extensively in 2018 builds and they are just broken in the 2019 version, even the one for LTS. 2019 looks very nice, specially the graphics but the MatchTarget is important to me and has kept me from upgrading. Thanks
     
    Last edited: Nov 18, 2020
  3. Kybernetik

    Kybernetik

    Joined:
    Jan 3, 2013
    Posts:
    2,570
    Have you reported a bug?
     
  4. DreamersINC

    DreamersINC

    Joined:
    Mar 4, 2015
    Posts:
    131
    Given my back and forth with unity regarding Dx12 support on AMD gpus. I don't unity accepts my bug report anymore
     
  5. froilan_dE_dios

    froilan_dE_dios

    Joined:
    Jul 28, 2015
    Posts:
    17
    Hope this is worth the necro :)

    Unity matchtarget seems to look correct only when the fps is capped!!!

    Put this code in the Start function of any gameobject on scene.

    Application.targetFrameRate = 60;

    Hope this helps helps somebody else :)
     
    Last edited: Oct 22, 2022