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Animations not working in the .exe version after BUILDing

Discussion in 'Animation' started by bishwasbhedu, Mar 4, 2021.

  1. bishwasbhedu

    bishwasbhedu

    Joined:
    Mar 3, 2021
    Posts:
    2
    I have created a simple game, and I wanna trigger an animation when PLAYER hits the obtacles (tag),

    I don't know whether:
    GameOverUI.SetActive(true);
    or the animation isn't being triggerd.

    Note: The game and animation is working perfectly inside UNITY, but after BUILD the animation isn't working.
    Also I have added a function inside the Animation which Restarts the scence.