Hello. I have a project with 4 different prefabs for a main character (seperate prefab for every direction he's facing). And every prefab has its own animations (Idle and walking in that direction). Is it possible to merge it all in a single Animator? When I'm trying to use an animation from different prefab, it is using my current prefab's sprite's element, not the one it was intended to. Is there any solution? The only thing, I can think of is to create an empty object. Drag every prefab into that object and Add an Animator component to every prefab. The parent object would enable correct prefab and this prefab's animator would control the animation. Does it make sense?