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Animations crossing into current playing animations

Discussion in 'Animation' started by killa247, Aug 4, 2014.

  1. killa247

    killa247

    Joined:
    May 7, 2013
    Posts:
    25
    so I have about 15 animations I made in blender and I only set key frames to the bones that I needed to set them to, but when I play my walk cycles/run cycles, the jump animation plays as well, (the spine bones are key framed in the jump animation and not in the walk)