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Animations created in blender do not play in the preview.

Discussion in 'Asset Importing & Exporting' started by naakaahaaraa, Feb 1, 2021.

  1. naakaahaaraa

    naakaahaaraa

    Joined:
    Feb 1, 2021
    Posts:
    1
    (I'm translating Japanese and posting it, so it may be an uncertain translation)

    I created the animation in blender, exported the fbx file, and imported it into unity.
    I was able to import it into unity without any problems, but when I check the animation from the preview tab, the animation does not play.
    The model's pose will remain stationary at one frame of the animation you create
    If anyone knows the solution, please help me.


    Version of blender: 2.91
    Version of unity: 2018.4.20f1
     

    Attached Files: