Hey folks, I´ve got a problem with my animations from Mixamo. I try to develop a first-person RPG and currently I implemented an animation layer in order to show the attack animations (horizontal slash) while running, idle and so on. In order to do so I created a avatar mask, marked legs and IK of them red - usal, and it`s woking fine, but: The attack animation gets lot of it`s rotation (in direction of the swordattack) from the legs -which are overriden now. So the movement of the hand stops in front of the body and not at the leftside of the character -after drawing a beautiful semicircle as it should supposed to be . May someone help me with this problem? Is there a way to transfer the leg rotation to the upper body? If there are still understanding issues (I`m bad with explainations) please take a look the last seconds of this video: Holistic3D has the same problem at the end of her tutorial... the slash doesnt go far enough. minute 13:00 Thanks in advance!