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Bug Animation works differently in editor than in build

Discussion in 'Animation' started by zeecalibur, May 19, 2022.

  1. zeecalibur

    zeecalibur

    Joined:
    May 17, 2020
    Posts:
    3
    Hello I'm trying to make a simple animation that rotates and object 120 degrees when I press a button. When I use the play button to test the game the animation works fine, but when I build the project and run it the object does not rotate all the way. I have no idea why this is happening. Please help

    (Note: When I play the project in the editor and run the animation it only works if I have the object selected in the inspector or animator, otherwise it only rotates about half way)
     
  2. zeecalibur

    zeecalibur

    Joined:
    May 17, 2020
    Posts:
    3
    I think I figured it out. The object had a rigid body and for some reason that was causing the issue