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Animation workflow

Discussion in 'Animation' started by bigyarus, Aug 29, 2018.

  1. bigyarus

    bigyarus

    Joined:
    Jul 6, 2018
    Posts:
    3
    Hello everyone! So I need a little advice or direction about workflow of animation. I use Unity only to visualize my animation project. I do not make a game, so I want to find the best way to work with animation. For example, I need to make a fairly simple scene in which the car travels on the road. I can animate it in a third-party 3d application and import the animation into Unity, but I realized that this can be done in the engine itself (like a cutscene maybe?)

    Where do I need to start? Maybe some tutorials or courses? Many of tuts on Youtube is about how to make driveable car by player, but i dont need this. Any Ideas?
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
  3. bigyarus

    bigyarus

    Joined:
    Jul 6, 2018
    Posts:
    3