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Animation will not play

Discussion in 'Animation' started by jhawkins308, Aug 10, 2018 at 7:33 PM.

  1. jhawkins308


    Jun 16, 2018
    Hey guys, I cannot get my run animation to play. It works and it plays just fine if I set it as the walk animation. It also works for both walk and run if I make both animations be the run animation. If anyone can help it would be much appreciated. Here is the code.

    void MoveTowards (Vector3 direction) {
    direction.y = 0;
    int speed = walkSpeed;

    if (walkInRandomDirection) {
    speed = randomSpeed;


    if (executeBufferState) {
    speed = runSpeed;