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Resolved Animation Rigging Package Multi-Position Constraint error.

Discussion in 'Animation Rigging' started by weizheng2, Apr 13, 2021.

  1. weizheng2

    weizheng2

    Joined:
    Sep 18, 2019
    Posts:
    7
    I was following this Unity video about procedural animations

    and tried the Multi-Position Constraint to control the spider´s body using the red targets as the source object.
    But when I played it, it just flew away really far. The model in the video doesn´t have problems, but any other model does the same as the spider.
    I tried multiple Unity versions and packages versions but are all the same. The chain ik, two bone ik, etc, works fine though.
    How could I solve this?

    Heres the video of what happens.
    https://gyazo.com/0635a7fe3f88560c4f47c113d0e2a38a

     
    DungDajHjep likes this.
  2. weizheng2

    weizheng2

    Joined:
    Sep 18, 2019
    Posts:
    7
    I found the error, it was because all the models I made in Blender or imported had a x100 scale only on the rig that I did not notice. Now it works fine.