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Animation Rigging IK invalidOperationException: TransformStreamHandle cannot be resolved.

Discussion in 'Getting Started' started by PowerJake, Dec 6, 2020.

  1. PowerJake

    PowerJake

    Joined:
    Nov 15, 2019
    Posts:
    64
    I am working on making a 3d character hold items instead of the telekinetic floating tools characters currently have in my game. I was following this tutorial and I made it to checking the results at 2:45 but mine doesn't work. It throws the exception thrown in this screenshot.

    upload_2020-12-5_20-37-0.png

    For this screenshot I cut out all of my character scripts to make sure the issue isn't coming from them. From what I have found online, this exception has to do with the hierarchy of the character. So I made another version where the xbot gameobject was the root of the character and it worked, but that is incompatible with all my other scripts as I put collision and logic on the "Player" gameobject. The tutorial has the same hierarchy setup for the character as I do. Can anyone tell me what is going on here? Do I actually need to make xbot the root of the entire character?
     
    Nikunj_Goyal likes this.
  2. bantus

    bantus

    Joined:
    Aug 16, 2017
    Posts:
    7
    Having similar issue, did you resolve this?