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Animation Rigging can't move target

Discussion in 'Animation' started by MagicWolfGames, Nov 7, 2021.

  1. MagicWolfGames

    MagicWolfGames

    Joined:
    Jun 8, 2016
    Posts:
    1
    I setup animation rigging exactly as in tutorials but when I go to play mode and try to move or rotate target. It doesn't. I can't even change transform from inspector.
     
    mishakozlov74 likes this.
  2. unity_irT6DX3cwaiu9A

    unity_irT6DX3cwaiu9A

    Joined:
    Jan 30, 2020
    Posts:
    1
    hey!! did you find a solution for this problem
     
  3. mishakozlov74

    mishakozlov74

    Joined:
    Aug 8, 2018
    Posts:
    143
    Bump, the same problem.
     
  4. ztikkyz

    ztikkyz

    Joined:
    Jan 12, 2016
    Posts:
    5
    Same problem here
     
  5. BloodLeo

    BloodLeo

    Joined:
    Jan 18, 2022
    Posts:
    2
    I think it's probably because of some active animation that has it's transform data recorded and is using it...try turning off the preview mode of the active animation then check or maybe delete the keyframe that contain's the recorded transform of your target already...i am having the same problem right now but i remember how I fixed it before...hope it helps!
     
  6. kangkang113

    kangkang113

    Joined:
    Jun 16, 2021
    Posts:
    1
    Enable WriteDefaultValues
     
  7. TheAmazingKiddo

    TheAmazingKiddo

    Joined:
    May 21, 2021
    Posts:
    4
    In my case I could not move the target on the X and Z axis, didn't complicate that much, I just deleted all rig objects created when when clicking the rig setup, and redid the process.