Hello all I have had this issue that has been bothering me. I can hard code it and fix the problem but wanted to see if there was an easier ways. Say i have a cube that i have and animator on and and an animation. This animation goes from 0 - 100 in scale. I have another animation attached to the cube that goes from scale 100 - 0. When the cube is clicked it sends trigger to the animator to play the opposite animation. The issue i have is if the cube is animating from 0 - 100 and it is at 63 and someone clicks it again the other animation is triggered. The issue with this is instead of it going from 63 - 0 it just instantly to 100 and start going back to zero. I was wondering if there was a way to fix this in animator and animations and not have to code it in.