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Animation question.

Discussion in 'Animation' started by TheBadMonkey, Apr 6, 2021.

  1. TheBadMonkey

    TheBadMonkey

    Joined:
    Apr 6, 2021
    Posts:
    2
    I am learning how to create animations in Unity, and so far I am getting on just fine.

    I have a question though.

    I am able to create an animation by selecting all the frames from a sprite sheet and dragging them into Unity. My question is, if I delete that animation from a scene, how do I add it back again? If I drag the frames back in, it asks to save a new animation, which is not what I need since the animation already exists. How do I add the already existing animation to a scene?
     
  2. launzone

    launzone

    Joined:
    Dec 2, 2015
    Posts:
    57
    after you dragged the sprite sheet into a scene it will automatically create a new *.anim animation in your project that you can use later. if you want to be able to get the whole game object again after deleting it you should drag the game object from your hierarchy into your project to make a prefab for later use.
     
  3. TheBadMonkey

    TheBadMonkey

    Joined:
    Apr 6, 2021
    Posts:
    2
    Thank you. :)