I'm new to Timeline and I may not be doing things correctly. On Timeline A I have an animation clip that is supposed to play 20 seconds into the timeline. I took Timeline A and placed it into a Master Timeline with a control track. I then moved this control track forward several seconds in the Master Timeline. The problem is that the animation clip in A is still playing at the 20 second mark in real time. It seems to ignore the control track. Pre-extrapolation settings do nothing. It all works properly in preview, but not when I play the game. Am I doing something wrong, or is this a bug.
Hmm.. make sure the playonawake flag is off on the playable director for TimelineA. Or there is a something else (animation controller) that is playing the same animation on the clip. The control track doesn't pre-extrapolate so it won't block other things from playing, like state machines.