I'm quite new to Unity and I have this code to play the attack animation when mouse is clicked, but it only happens once. For the first time it happens nicely, but the second time i press the mouse button nothing happens. using System.Collections; using System.Collections.Generic; using UnityEngine; public class Animate : MonoBehaviour { public Animator anim; private bool attacked; // Use this for initialization void Start () { anim.Play("Idle"); } // Update is called once per frame void Update () { if(Input.GetKey(KeyCode.Mouse0)){ attacked= true; } if(attacked){ anim.Play ("Attack"); attacked=false; } } }
Hey @Deneth, Try changing your Play line to - Code (CSharp): anim.CrossFadeInFixedTime("Attack", 0); Also, maybe use Input.GetKeyDown, so it only fires once when the mouse is pressed. P.