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Animation not playing properly.

Discussion in 'Editor & General Support' started by smerf123, Jun 18, 2012.

  1. smerf123

    smerf123

    Joined:
    Aug 26, 2011
    Posts:
    102
    I have a rig in 3DS MAX animated etc. I export as an FBX and import it into unity but the animation does not play like it does in 3DS MAX.

    The animation is out of place.
    Take a look at the pictures below.

    Here is a screen shot on the 6th frame of the animation in 3DS MAX:


    And here is a screen shot on the 6th frame in Unity:


    As you can see, the arm animation is fine but the pistol is out of place.
     
    Last edited: Jun 18, 2012
  2. foxter888

    foxter888

    Joined:
    May 3, 2010
    Posts:
    530
    did you baked the animation before exporting? if not maybe try looking on the unity import settings, maybe it's the animation compression.
     
  3. smerf123

    smerf123

    Joined:
    Aug 26, 2011
    Posts:
    102
    Yes I tried Baking the animations. I will have a mess around with the animation compression. I will report back.
     
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