Hi all, I am a complete beginner with Unity trying to figure out how the animator/movement process works. I've got a demo scene setup based on an example contained with the Cinemachine project. So, what I'm attempting to achieve is an animation setup which includes a Hitman/Stealth game of dragging a dead body. I have put together an animation for my character for dragging a body backward. What I'm struggling with is getting it setup in Animator so that the movement is in the correct direction. Currently all my movement is in reverse, would anyone be able to help me figure out how to switch things up so it's all setup correctly? Thank you.