Search Unity

Animation messed up in iPhone build

Discussion in 'iOS and tvOS' started by GamaGui, Apr 25, 2012.

  1. GamaGui

    GamaGui

    Joined:
    Apr 21, 2012
    Posts:
    15
    I have a lot of animations in my project. They were made in the Unity animation editor and they are fairly simple animations moving a couple of planes at a time. In the Unity editor, they run fine and most of them are the same on the iPhone but a couple of them are totally messed up with objects moving in the wrong places, apparently rotating around the wrong pivot point. Any advice?
     
  2. GamaGui

    GamaGui

    Joined:
    Apr 21, 2012
    Posts:
    15
    I have now tested this on an iPad and get the same results.
    How can I get the animations to perform the same on a Mac or an iOS device? Right now they are all over the place on iOS.
     
  3. motiondisabled

    motiondisabled

    Joined:
    Aug 15, 2011
    Posts:
    77
    I'm also getting this problem, I have created gui buttons that move using Unity animations but they don't scale with the size of the screen but the rest of the scene does. (i'v tested between all devices)

    Sorry i couldn't help but your not alone.
     
  4. ShirleyXiao

    ShirleyXiao

    Joined:
    Apr 18, 2012
    Posts:
    2
    Yeah, I have some problem with animation in unity and in iPhone.. I made some animation and it worked very smooth in unity iPhone editor, but when I installed it to iPhone, it became rough, and I don't know what's wrong..
    Hope somebody knows about it and shared with us.. +_+