Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only. On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live. Read our full announcement for more information and let us know if you have any questions.

Question Animation makes character "fly/jump"

Discussion in 'Virtual Production' started by brunooliniski, Apr 3, 2021.

  1. brunooliniski


    Jan 22, 2020
    Hello guys.

    I'm having some issues with mixamo and polygon assets. Well, at least with this animation. I've applied to my character the walk and attack anims and seems to be ok, considering that the zombie doesn't "fly" when do the animation.

    Someone know how to fix it?

    The original animation at mixamo with the rig (the foot it's fixed on the ground):

    The animation applied to the object:


    * I've tried with both rigs below, with or without skin and definition create from this model and copied from other avatar.

    upload_2021-4-3_10-0-54.png upload_2021-4-3_10-1-2.png

    EDIT: Fixed with bake into pose
    Last edited: Apr 3, 2021
  2. vedernikoov


    Mar 13, 2023
    Bro thanks for this post, you helped me!