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Animation glitch happened due to the world position.

Discussion in 'Animation' started by SquallLiu, Feb 23, 2018.

  1. SquallLiu

    SquallLiu

    Joined:
    Jun 19, 2017
    Posts:
    32


    As the video shown. (Recommended to watch at 60hz.)
    Once we put the character on a certain distance in world space, it starts to tremble.

    How can I solve this problem?
    The unity version is 5.4.5.

    Thanks.
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    I think this is called float point precision. I don't know much about it nor a solution other than what has been suggested = to move character back towards 0,0,0 origin.

    Search for floating point precision for more info.
     
  3. SquallLiu

    SquallLiu

    Joined:
    Jun 19, 2017
    Posts:
    32
    Yeah, I thought it's the float point precision problem.
    Even with the modern hardware, the problem still exists.

    If putting GameObject closer is the only solution, I will try it.
    Thx.
     
    theANMATOR2b likes this.