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Animation from Assert Store not working probably with Unity Model/Custom Model?

Discussion in 'Animation' started by pcpaukm, Jul 24, 2015.

  1. pcpaukm

    pcpaukm

    Joined:
    Jul 9, 2015
    Posts:
    9
    I downloaded the animation pack from here:
    https://www.assetstore.unity3d.com/en/#!/content/25794
    The assert contains a fbx file, which contains a bunch of animations.

    Then in Animator window I added a State and transitions between states and have set the Motion in the inspector of the state.
    Then I look at the preview in Animator's inspector with it original Model, the animation works properly:
    Original.PNG

    If I apply Unity Model or my custom Model, its became:
    Weird.PNG

    Why is that? How can I fix it?
    Or did I use it incorrectly?
     
  2. pcpaukm

    pcpaukm

    Joined:
    Jul 9, 2015
    Posts:
    9
    I just notice the animation package Model is set as Generic, in order to match the Unity Model its has to set as humanoid as well.
    Now is working perfectly fine!