Hello. I have an animation clip with animation events defined: When I drag this animation clip to Timeline editor it plays the animation but without triggering the animation events. Is there a way to solve this? My animation events call a script that changes the eye/mouth base material offset, I'm manually syncing the facial animation with the model animation using animation events, the animations are kinda useless if face doesn't change.
Hi, This was a known issue, and should now be fixed. can you tell what unity version are you using right now?
AnimationEvents not triggering in Timeline is a known issue. There is a fix already completed for 2018.1, and we are determining if the fix is possible to be backported to 2017.3 (beta) and possibly to a patch in 2017.2.
Allright, like Sean said, it isn't backported to your version yet. We are investigating the implications of briging that fix in 17.2 . stay tuned.
Did this get fixed in 2017.3? I dont see anything in the release notes. If not, can you provide a patch for us for 2017.3.0f3?
Hello, could anyone confirm if this fix has made it to 2017.4.12f1? I am not getting events fire from animations in timelines in this version, but I am not sure if I am doing something wrong or if this functionality is missing in my version. Thank you.