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Animation does not stop when player does.

Discussion in 'Animation' started by williamian, Feb 5, 2020.

  1. williamian

    williamian

    Joined:
    Dec 31, 2012
    Posts:
    119
    Anyone have an idea why my walk animation continues to play when player is stopped and should transition to idle. Root motion is off and both transitions have no exit time. Using Unity NavMesh. Parameter speed is set to less than 0.5 on walk exit transition back to idle, worked before than stopped. TY.
     
    Last edited: Feb 5, 2020
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