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Question Animation deforms the model

Discussion in 'Animation' started by ShavSkelet, Jul 27, 2022.

  1. ShavSkelet

    ShavSkelet

    Joined:
    Nov 29, 2017
    Posts:
    29
    Im trying to apply an animation to a model but it deforms the model.
    Any clue on how to solve it?

    The white model is the FBX wich was used for the animation in 3DSMAX. I drag it into the scene and the animations works perfect on it. Then i add this animation to another humanoid but the bones seems to get a "bit" deformed.
    Screenshot_1.png