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Question Animation "deforms" in unity but is perfectly fine in Blender

Discussion in 'Virtual Production' started by indiedevdom, Jan 13, 2022.

  1. indiedevdom

    indiedevdom

    Joined:
    Dec 24, 2020
    Posts:
    3
    I made a "spawn" animation for a stone golem in Blender, worked perfectly fine but when I imported it into Unity it deforms the mesh in some weird way and makes it seem as though its warping through space. I'm posting 2 clips so you can see what the problem is and hopefully try and help me solve it.



    Unity


    Blender
     
  2. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    637
    I'm not sure that this is the best forum for this question. Mostly folks here discuss tools for film-making, and this question is pretty particular to Blender and animation.

    My suggestion would be to try either the External Tools forum or the Animation forum. Best of luck!
     
  3. indiedevdom

    indiedevdom

    Joined:
    Dec 24, 2020
    Posts:
    3
    Thank you kind stranger, hope you have a good day :)
     
    marc_tanenbaum likes this.