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Animation controls greyed out

Discussion in 'Animation' started by mikemuk01, Mar 21, 2018.

  1. mikemuk01

    mikemuk01

    Joined:
    Dec 1, 2016
    Posts:
    53
    I am trying to create an animation clip using Unity 5.5.2. When I open the animation window and click on Create, the preview and record buttons are greyed out and I cannot make the clip. How can I rectify this please?
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    More info needed. Do you have an object selected when you click create? Is the object selected a prefab?
    Images would help.
     
  3. mikemuk01

    mikemuk01

    Joined:
    Dec 1, 2016
    Posts:
    53
    Thank you for your reply. I followed up your hints and found that the game object was not a prefab. As soon as I made it into one everything worked perfectly.
     
    theANMATOR2b likes this.
  4. astrohnugget

    astrohnugget

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    Sep 18, 2022
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    ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
     
  5. JamieVRcade

    JamieVRcade

    Joined:
    Oct 21, 2012
    Posts:
    32
    For me, it was because my timeline window was locked and it was controlling the activation of the gameobject. By unlocking the timeline window and clicking off, I was able to preview and record my keyframed animations again.
     
    BloomBigGames likes this.
  6. LunarBullet

    LunarBullet

    Joined:
    Jul 22, 2020
    Posts:
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    Its simple, just click the model or prefab and you will be able to see the animation that is linked to such object!
     
  7. tonytopper

    tonytopper

    Joined:
    Jun 25, 2018
    Posts:
    226
    Unfortunately, it's not always that simple. After suffering and reading the forums, Answers, StackExchanges, etc, there seem to be many cases where the functionality of these features falls apart.

    I do believe there are bugs and there are definitely many UX issues that need to be addressed in this feature stack.