Hi I haven't used Unity for nearly three years and I have missed out on a few of the new developments. Previously, I used a simple script ( animation.play() etc) to switch an imported fan model's baked animation states such as off/off/slow/fast etc. I would like to repeat this now using the newer method of scripting. I also wanted to avoid using Mecamin ie keeping it limited to animation clips. (I have successfully used Mecamin to open and control doors but I wanted to re-create what was previously very simple and straightforward) Thank you for any help