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Question Animation behave differently when selected from import settings and from expanding the file

Discussion in 'Animation' started by maheshputra, Dec 3, 2021.

  1. maheshputra

    maheshputra

    Joined:
    Aug 10, 2018
    Posts:
    14
    I created extra bone for humanoid animation located on character right hand, i want to attach the sword there so the sword can use the bone's rotation. The animation run correctly on import settings->animation window, but when i duplicated the animation, it behave differently.

    Correct animation from import settings: SelectedFromFBX.gif

    The animation when selected from expanding the source file (also when i duplicated it):
    SelectedFromProject.gif

    How to fix this? Both using the same preview model