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Animation avatar mask problem with offset

Discussion in 'Animation' started by Kmopsuy, Sep 16, 2017.

  1. Kmopsuy

    Kmopsuy

    Joined:
    May 4, 2016
    Posts:
    12
    Hello! I would like to merge 2 animations, one for legs and one for hands (combat anim).
    But i have problem with upper part offset. Combat anim is offset and play in bad/other direction than legs.
    Is it possible to change offset of anim? I mean upper part of avatar mask.
     
  2. Kmopsuy

    Kmopsuy

    Joined:
    May 4, 2016
    Posts:
    12
    Video below
     
  3. froilan_dE_dios

    froilan_dE_dios

    Joined:
    Jul 28, 2015
    Posts:
    17
    I think the best way is to change the animation via a 3d modeling / animating program.

    If you really need to, you fix the upper body through IK targets for the head, arms and even body orientation. Oftentimes though, just reworking your animations in your 3d modeling program is more practical and straightforward.
     
  4. Kmopsuy

    Kmopsuy

    Joined:
    May 4, 2016
    Posts:
    12
    Oh thanks you mean something like this right?
     
  5. Kmopsuy

    Kmopsuy

    Joined:
    May 4, 2016
    Posts:
    12
    Ahh and i found something like this. Now i cant try it but i will do it tomorrow. Ty for your answer :) rly helpful to find solution. (and video :p)