Search Unity

Animation, Animation Event and Timeline

Discussion in 'Timeline' started by WryMim, Mar 10, 2021.

  1. WryMim

    WryMim

    Joined:
    Mar 16, 2019
    Posts:
    69
    Hello to everyone, how to do the right thing as conceived by the authors of Timeline.

    There is a character in the game, he has an animation of anger, this animation has events (for example OnAnimationEvent).

    But when I use this animation in Timeline, events are also called there and gives an error (because there is no character script).

    How to get out of the situation? Should I create a copy of the animation WITHOUT events? Or a new plug script that traps events but does not respond to them.