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Animation and Event System

Discussion in 'Data Oriented Technology Stack' started by craig4android, Feb 1, 2020.

  1. craig4android

    craig4android

    Joined:
    May 8, 2019
    Posts:
    113
    if you are about to rewrite some of the unity core concepts I hope you may take some things into consideration.

    - Animation Events: I like the system which enables you to trigger certain functions at a certain point of an animation, I hope this will be possible in ECS as well, but it might be even better if it wasn't done by reflection

    -Events: Hope you will take a more event based approach in the future and less pull by frame solutions especially for: NavMesh, Input, CharacterController ...
     
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