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Animating shaders/ material properties

Discussion in 'Animation' started by arumiat, May 26, 2014.

  1. arumiat

    arumiat

    Joined:
    Apr 26, 2014
    Posts:
    321
    Hi guys

    I'd like to achieve this effect as an animation within Unity.
    http://vimeo.com/96513367

    In Blender (above) I had two different materials set up and by animating the mix between the two you get an interpolation of the material properties.

    I could swear I found a tutorial about creating animation clips for materials in Unity a while ago but I can't find it right now.

    The two materials I'm going to animate between are a simple Transparent/diffuse procedural texture from Unity's in-built shaders
    $shader.JPG


    , and this 'ghost' shader that I downloaded from the asset store.

    Any tips for how I'd go about doing this?