Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at id.unity.com during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.


    Read our full announcement for more information and let us know if you have any questions.

Animating menu with an extra animation (additive?)

Discussion in 'Animation' started by Suduckgames, May 22, 2017.

  1. Suduckgames

    Suduckgames

    Joined:
    Nov 28, 2016
    Posts:
    218
    Hi, I have a mission menu that have 3 missions ( they are panels) and a rank level with a slider for the exp as follow


    I have an entry animation , an exit animation, animations to move out of the screen missions(when they are complete) and animations to move in mission into the screen, however, every time the user complete the mission and it get a rank level up , I want to make an animation on the rank number.

    The problems come with the animation controller and blends animations.

    My controller looks like this


    The flow is :

    Menu enter in the screen > Go Idle > user tap on the mission that is complete (mission 1 for example) > mission 1 go out of the screen > rank level up animation.

    The problem is that the animation of the rank number was made with all mission in the screen, so If I try to transition between "mission 1 go out of the screen" and "rank level up animation" the mission 1 comes again as a result of blending both animations, This force me to make 3 "rank level up animations" , one for every mission.

    Is there any way where I can play the "rank level up animation" in adition of the current animation instead of blending it?

    I tryed with additive layer, but my canvas got meshed up, I also tryed with legacy animation but animation just doesn't start


    If you need more info don't hesitate of ask it, I can update with more info