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Animating child GameObjects using Animator on Parent GameObject ???

Discussion in 'Animation' started by Raikir-i-sh, Sep 28, 2020.

  1. Raikir-i-sh

    Raikir-i-sh

    Joined:
    Aug 9, 2018
    Posts:
    13
    I dont know wth is going on here. I have a animator only on my cube , not on its child gameobject ( sphere ) . So , when I record and change sphere's position , it's keyframes doesn't show when I select parent Gameobject (cube) . Why is that? This happen with bone animation as well. And when I select the animation clip in "project" tab. No keyframes are shown. I've been looking for answer for days.
     

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  2. Raikir-i-sh

    Raikir-i-sh

    Joined:
    Aug 9, 2018
    Posts:
    13
    I was getting this error in image whenever i started unity. So, i don't know if it was exactly causing the 'Animator/Animation' problem but i solved it and now it all works. So , i solved this clEnqueue.... problem by downloading "opencl_runtime_18.1_x64_setup.msi" . and deleted my nvidia graphics driver. Installed this opencl runtime setup, then again downloaded nvideo graphics driver. And It now works. Hope it helps other having the same problem :)
     

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